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Presets > Maya

CAPTURE.json

path: pype-config/presets/maya/capture.json

All the viewport settings for maya playblasts.

Codec [dict]

  "Codec": {
"compression": "jpg",
"format": "image",
"quality": 95
}

Display Options [dict]

"Display Options": {
"background": [
0.7137254901960784,
0.7137254901960784,
0.7137254901960784
],
"backgroundBottom": [
0.7137254901960784,
0.7137254901960784,
0.7137254901960784
],
"backgroundTop": [
0.7137254901960784,
0.7137254901960784,
0.7137254901960784
],
"override_display": true
}

Generic [dict]

"Generic": {
"isolate_view": true,
"off_screen": true
},

IO [dict]

"IO": {
"name": "",
"open_finished": false,
"raw_frame_numbers": false,
"recent_playblasts": [],
"save_file": false
},

PanZoom [dict]

"PanZoom": {
"pan_zoom": true
},

Viewport Options [dict]

"Viewport Options": {
"cameras": false,
"clipGhosts": false,
"controlVertices": false,
"deformers": false,
"dimensions": false,
"displayLights": 0,
"dynamicConstraints": false,
"dynamics": false,
"fluids": false,
"follicles": false,
"gpuCacheDisplayFilter": false,
"greasePencils": false,
"grid": false,
"hairSystems": false,
"handles": false,
"high_quality": true,
"hud": false,
"hulls": false,
"ikHandles": false,
"imagePlane": false,
"joints": false,
"lights": false,
"locators": false,
"manipulators": false,
"motionTrails": false,
"nCloths": false,
"nParticles": false,
"nRigids": false,
"nurbsCurves": false,
"nurbsSurfaces": false,
"override_viewport_options": true,
"particleInstancers": false,
"pivots": false,
"planes": false,
"pluginShapes": false,
"polymeshes": true,
"shadows": false,
"strokes": false,
"subdivSurfaces": false,
"textures": false,
"twoSidedLighting": true
}

Maya instance scene types

It is possible to set when to use .ma or .mb for:

  • camera
  • setdress
  • layout
  • model
  • rig
  • yetiRig

Just put ext_mapping.json into presets/maya. Inside is simple mapping:

{
"rig": "mb",
"camera": "mb"
}

Note that default type is ma