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VRay for Maya

Working with VRay in OpenPype

#Using VRay Proxies

OpenPype support publishing, loading and using of VRay Proxy in look management. Their underlying format can be either vrmesh or alembic.

vrmesh or alembic and look management

Be aware that vrmesh cannot be used with looks as it doesn't retain IDs necessary to map shaders to geometry.

Creating VRay Proxy

To create VRay Proxy, select geometry you want and - OpenPype → Create ... select VRay Proxy. Name your subset as you want and press Create button.

This will create vrayproxy set for your subset. You can set some options in Attribute editor, mainly if you want export animation instead of single frame.

Maya - VRay Proxy Creation

Publishing VRay Proxies

VRay Proxy can be published - OpenPype → Publish .... It will publish data as VRays vrmesh format and as Alembic file.

Using VRay Proxies

You can load VRay Proxy using loader - OpenPype → Loader ...

Maya - VRay Proxy Creation

Select your subset and right-click. Select Import VRay Proxy (vrmesh) to import it.

note

Note that even if it states vrmesh in descriptions, if loader finds Alembic published along (default behavior) it will use abc file instead of vrmesh as it is more flexible and without it looks doesn't work.